編輯:關於Android編程
Android的ion(二):今天來看一下kernel裡面的ion的實現,首先知道的是system/libion下的實現都是通過ion_ioctl系統調用進入kernel裡面的,下面來看一下系統調用進入kernel裡面的處理流程。
static long ion_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct ion_client *client = filp->private_data;
struct ion_device *dev = client->dev;
struct ion_handle *cleanup_handle = NULL;
int ret = 0;
unsigned int dir;
union {
struct ion_fd_data fd;
struct ion_allocation_data allocation;
struct ion_handle_data handle;
struct ion_custom_data custom;
} data;
dir = ion_ioctl_dir(cmd);
if (_IOC_SIZE(cmd) > sizeof(data))
return -EINVAL;
if (dir & _IOC_WRITE)
if (copy_from_user(&data, (void __user *)arg, _IOC_SIZE(cmd)))
return -EFAULT;
switch (cmd) {
case ION_IOC_ALLOC:
{
struct ion_handle *handle;
handle = ion_alloc(client, data.allocation.len,
data.allocation.align,
data.allocation.heap_id_mask,
data.allocation.flags);
if (IS_ERR(handle))
return PTR_ERR(handle);
data.allocation.handle = handle->id;
cleanup_handle = handle;
break;
}
case ION_IOC_FREE:
{
struct ion_handle *handle;
handle = ion_handle_get_by_id(client, data.handle.handle);
if (IS_ERR(handle))
return PTR_ERR(handle);
ion_free(client, handle);
ion_handle_put(handle);
break;
}
case ION_IOC_SHARE:
case ION_IOC_MAP:
{
struct ion_handle *handle;
handle = ion_handle_get_by_id(client, data.handle.handle);
if (IS_ERR(handle))
return PTR_ERR(handle);
data.fd.fd = ion_share_dma_buf_fd(client, handle);
ion_handle_put(handle);
if (data.fd.fd < 0)
ret = data.fd.fd;
break;
}
case ION_IOC_IMPORT:
{
struct ion_handle *handle;
handle = ion_import_dma_buf(client, data.fd.fd);
if (IS_ERR(handle))
ret = PTR_ERR(handle);
else
data.handle.handle = handle->id;
break;
}
case ION_IOC_SYNC:
{
ret = ion_sync_for_device(client, data.fd.fd);
break;
}
case ION_IOC_CUSTOM:
{
if (!dev->custom_ioctl)
return -ENOTTY;
ret = dev->custom_ioctl(client, data.custom.cmd,
data.custom.arg);
break;
}
case ION_IOC_CLEAN_CACHES:
return client->dev->custom_ioctl(client,
ION_IOC_CLEAN_CACHES, arg);
case ION_IOC_INV_CACHES:
return client->dev->custom_ioctl(client,
ION_IOC_INV_CACHES, arg);
case ION_IOC_CLEAN_INV_CACHES:
return client->dev->custom_ioctl(client,
ION_IOC_CLEAN_INV_CACHES, arg);
default:
return -ENOTTY;
}
if (dir & _IOC_READ) {
if (copy_to_user((void __user *)arg, &data, _IOC_SIZE(cmd))) {
if (cleanup_handle)
ion_free(client, cleanup_handle);
return -EFAULT;
}
}
return ret;
}
首先通過copy_from_user將用戶空間的數據轉遞到kernel裡面,然後根據cmd分別進行處理。
首先來看cmd為ION_IOC_ALLOC的,此cmd為分配內存的,詳見源碼:
case ION_IOC_ALLOC:
{
struct ion_handle *handle;
handle = ion_alloc(client, data.allocation.len,
data.allocation.align,
data.allocation.heap_id_mask,
data.allocation.flags);
if (IS_ERR(handle))
return PTR_ERR(handle);
data.allocation.handle = handle->id;
cleanup_handle = handle;
break;
}
可以看到的是通過ion_alloc來分配內存,
struct ion_handle *ion_alloc(struct ion_client *client, size_t len,
size_t align, unsigned int heap_id_mask,
unsigned int flags)
{
struct ion_handle *handle;
struct ion_device *dev = client->dev;
struct ion_buffer *buffer = NULL;
struct ion_heap *heap;
int ret;
unsigned long secure_allocation = flags & ION_FLAG_SECURE;
const unsigned int MAX_DBG_STR_LEN = 64;
char dbg_str[MAX_DBG_STR_LEN];
unsigned int dbg_str_idx = 0;
dbg_str[0] = '\0';
/*
* For now, we don't want to fault in pages individually since
* clients are already doing manual cache maintenance. In
* other words, the implicit caching infrastructure is in
* place (in code) but should not be used.
*/
flags |= ION_FLAG_CACHED_NEEDS_SYNC;
pr_debug("%s: len %zu align %zu heap_id_mask %u flags %x\n", __func__,
len, align, heap_id_mask, flags);
/*
* traverse the list of heaps available in this system in priority
* order. If the heap type is supported by the client, and matches the
* request of the caller allocate from it. Repeat until allocate has
* succeeded or all heaps have been tried
*/
len = PAGE_ALIGN(len);
if (!len)
return ERR_PTR(-EINVAL);
down_read(&dev->lock);
plist_for_each_entry(heap, &dev->heaps, node) {
/* if the caller didn't specify this heap id */
if (!((1 << heap->id) & heap_id_mask))
continue;
/* Do not allow un-secure heap if secure is specified */
if (secure_allocation &&
!ion_heap_allow_secure_allocation(heap->type))
continue;
trace_ion_alloc_buffer_start(client->name, heap->name, len,
heap_id_mask, flags);
buffer = ion_buffer_create(heap, dev, len, align, flags);
trace_ion_alloc_buffer_end(client->name, heap->name, len,
heap_id_mask, flags);
if (!IS_ERR(buffer))
break;
trace_ion_alloc_buffer_fallback(client->name, heap->name, len,
heap_id_mask, flags,
PTR_ERR(buffer));
if (dbg_str_idx < MAX_DBG_STR_LEN) {
unsigned int len_left = MAX_DBG_STR_LEN-dbg_str_idx-1;
int ret_value = snprintf(&dbg_str[dbg_str_idx],
len_left, "%s ", heap->name);
if (ret_value >= len_left) {
/* overflow */
dbg_str[MAX_DBG_STR_LEN-1] = '\0';
dbg_str_idx = MAX_DBG_STR_LEN;
} else if (ret_value >= 0) {
dbg_str_idx += ret_value;
} else {
/* error */
dbg_str[MAX_DBG_STR_LEN-1] = '\0';
}
}
}
up_read(&dev->lock);
if (buffer == NULL) {
trace_ion_alloc_buffer_fail(client->name, dbg_str, len,
heap_id_mask, flags, -ENODEV);
return ERR_PTR(-ENODEV);
}
if (IS_ERR(buffer)) {
trace_ion_alloc_buffer_fail(client->name, dbg_str, len,
heap_id_mask, flags,
PTR_ERR(buffer));
pr_debug("ION is unable to allocate 0x%zx bytes (alignment: 0x%zx) from heap(s) %sfor client %s\n",
len, align, dbg_str, client->name);
return ERR_PTR(PTR_ERR(buffer));
}
handle = ion_handle_create(client, buffer);
/*
* ion_buffer_create will create a buffer with a ref_cnt of 1,
* and ion_handle_create will take a second reference, drop one here
*/
ion_buffer_put(buffer);
if (IS_ERR(handle))
return handle;
mutex_lock(&client->lock);
ret = ion_handle_add(client, handle);
mutex_unlock(&client->lock);
if (ret) {
ion_handle_put(handle);
handle = ERR_PTR(ret);
}
return handle;
}
主要的工作是先是遍歷heap鏈表,然後符合條件的才會去通過ion_buffer_create創建buffer,然後通過ion_handle_create來創建對應的handle來管理buffer。
首先可以看到是通過ion_buffer_create來創建buffer的:
/* this function should only be called while dev->lock is held */
static struct ion_buffer *ion_buffer_create(struct ion_heap *heap,
struct ion_device *dev,
unsigned long len,
unsigned long align,
unsigned long flags)
{
struct ion_buffer *buffer;
struct sg_table *table;
struct scatterlist *sg;
int i, ret;
buffer = kzalloc(sizeof(struct ion_buffer), GFP_KERNEL);
if (!buffer)
return ERR_PTR(-ENOMEM);
buffer->heap = heap;
buffer->flags = flags;
kref_init(&buffer->ref);
ret = heap->ops->allocate(heap, buffer, len, align, flags);
if (ret) {
if (!(heap->flags & ION_HEAP_FLAG_DEFER_FREE))
goto err2;
ion_heap_freelist_drain(heap, 0);
ret = heap->ops->allocate(heap, buffer, len, align,
flags);
if (ret)
goto err2;
}
buffer->dev = dev;
buffer->size = len;
buffer->flags = flags;
INIT_LIST_HEAD(&buffer->vmas);
table = heap->ops->map_dma(heap, buffer);
if (WARN_ONCE(table == NULL,
"heap->ops->map_dma should return ERR_PTR on error"))
table = ERR_PTR(-EINVAL);
if (IS_ERR(table)) {
heap->ops->free(buffer);
kfree(buffer);
return ERR_PTR(PTR_ERR(table));
}
buffer->sg_table = table;
if (ion_buffer_fault_user_mappings(buffer)) {
int num_pages = PAGE_ALIGN(buffer->size) / PAGE_SIZE;
struct scatterlist *sg;
int i, j, k = 0;
buffer->pages = vmalloc(sizeof(struct page *) * num_pages);
if (!buffer->pages) {
ret = -ENOMEM;
goto err1;
}
for_each_sg(table->sgl, sg, table->nents, i) {
struct page *page = sg_page(sg);
for (j = 0; j < sg->length / PAGE_SIZE; j++)
buffer->pages[k++] = page++;
}
if (ret)
goto err;
}
mutex_init(&buffer->lock);
/* this will set up dma addresses for the sglist -- it is not
technically correct as per the dma api -- a specific
device isn't really taking ownership here. However, in practice on
our systems the only dma_address space is physical addresses.
Additionally, we can't afford the overhead of invalidating every
allocation via dma_map_sg. The implicit contract here is that
memory comming from the heaps is ready for dma, ie if it has a
cached mapping that mapping has been invalidated */
for_each_sg(buffer->sg_table->sgl, sg, buffer->sg_table->nents, i) {
if (sg_dma_address(sg) == 0)
sg_dma_address(sg) = sg_phys(sg);
}
mutex_lock(&dev->buffer_lock);
ion_buffer_add(dev, buffer);
mutex_unlock(&dev->buffer_lock);
atomic_add(len, &heap->total_allocated);
return buffer;
err:
heap->ops->unmap_dma(heap, buffer);
heap->ops->free(buffer);
err1:
if (buffer->pages)
vfree(buffer->pages);
err2:
kfree(buffer);
return ERR_PTR(ret);
}
在ion_buffer_create中可以看到的是首先調用kzalloc來申請一個內存,然後會發現其所申請的內存都被初始化過,在接下來根據不同的heap來調用其allocate方法,最後將申請到的buffer都放到設備數下進行管理。
接著使用ion_handle_create來創建一個handle,然後將client和buffer都和handle綁定起來。
static struct ion_handle *ion_handle_create(struct ion_client *client,
struct ion_buffer *buffer)
{
struct ion_handle *handle;
handle = kzalloc(sizeof(struct ion_handle), GFP_KERNEL);
if (!handle)
return ERR_PTR(-ENOMEM);
kref_init(&handle->ref);
RB_CLEAR_NODE(&handle->node);
handle->client = client;
ion_buffer_get(buffer);
ion_buffer_add_to_handle(buffer);
handle->buffer = buffer;
return handle;
}
具體分配內存的工作是放在對應的heap對應的allocate中的:
static int ion_carveout_heap_allocate(struct ion_heap *heap,
struct ion_buffer *buffer,
unsigned long size, unsigned long align,
unsigned long flags)
{
buffer->priv_phys = ion_carveout_allocate(heap, size, align);
return buffer->priv_phys == ION_CARVEOUT_ALLOCATE_FAIL ? -ENOMEM : 0;
}
ion_carveout_heap_allocate還是通過調用ion_carveout_allocate來實現的:
ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap,
unsigned long size,
unsigned long align)
{
struct ion_carveout_heap *carveout_heap =
container_of(heap, struct ion_carveout_heap, heap);
unsigned long offset = gen_pool_alloc_aligned(carveout_heap->pool,
size, ilog2(align));
if (!offset) {
if ((carveout_heap->total_size -
carveout_heap->allocated_bytes) >= size)
pr_debug("%s: heap %s has enough memory (%lx) but"
" the allocation of size %lx still failed."
" Memory is probably fragmented.",
__func__, heap->name,
carveout_heap->total_size -
carveout_heap->allocated_bytes, size);
return ION_CARVEOUT_ALLOCATE_FAIL;
}
carveout_heap->allocated_bytes += size;
return offset;
}
這裡可以看出,其實buffer之前已經預留了一塊,只要上去取出buffer來就行,然後還要將取出的buffer記錄一下。
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