編輯:關於Android編程
當觸摸一個View時,首先會調用View的dispatchTouchEvent(MotionEvent event)方法,關乎著事件的分發,所以首先看看這個方法
public boolean dispatchTouchEvent(MotionEvent event) {
// If the event should be handled by accessibility focus first.
if (event.isTargetAccessibilityFocus()) {
// We don't have focus or no virtual descendant has it, do not handle the event.
if (!isAccessibilityFocusedViewOrHost()) {
return false;
}
// We have focus and got the event, then use normal event dispatch.
event.setTargetAccessibilityFocus(false);
}
boolean result = false;
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(event, 0);
}
final int actionMasked = event.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Defensive cleanup for new gesture
stopNestedScroll();
}
if (onFilterTouchEventForSecurity(event)) {
//noinspection SimplifiableIfStatement
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;
}
if (!result && onTouchEvent(event)) {
result = true;
}
}
if (!result && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
// Clean up after nested scrolls if this is the end of a gesture;
// also cancel it if we tried an ACTION_DOWN but we didn't want the rest
// of the gesture.
if (actionMasked == MotionEvent.ACTION_UP ||
actionMasked == MotionEvent.ACTION_CANCEL ||
(actionMasked == MotionEvent.ACTION_DOWN && !result)) {
stopNestedScroll();
}
return result;
}
看關鍵性的代碼,包含了四個判斷
li:是ListenerInfo,點進去可以看到是各種Listener,OnFocusChangeListener,OnScrollChangeListener,OnClickListener等等。
li.mOnTouchListener :很明顯是View的TouchListener,設置了setOnTouchListener()就不為空
(mViewFlags & ENABLED_MASK) == ENABLED:View是否是Enable的
li.mOnTouchListener.onTouch(this, event):onTouchListener的返回值,是否消耗了touch事件
也就是說這四個條件都滿足,dispatchTouchEvent方法就返回true,否則進入下面的判斷
接著看下一步
if (!result && onTouchEvent(event)) {
result = true;
}
當上面的四個條件有一個不滿足時,就會執行onTouchEvent方法,onTouchEvent返回true結果就返回true。那麼下面就看看onTouchEvent(event)的源碼
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
if ((viewFlags & ENABLED_MASK) == DISABLED) {
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);
}
// A disabled view that is clickable still consumes the touch
// events, it just doesn't respond to them.
return (((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
}
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
performClick();
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:
mHasPerformedLongPress = false;
if (performButtonActionOnTouchDown(event)) {
break;
}
// Walk up the hierarchy to determine if we're inside a scrolling container.
boolean isInScrollingContainer = isInScrollingContainer();
// For views inside a scrolling container, delay the pressed feedback for
// a short period in case this is a scroll.
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
checkForLongClick(0);
}
break;
case MotionEvent.ACTION_CANCEL:
setPressed(false);
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_MOVE:
drawableHotspotChanged(x, y);
// Be lenient about moving outside of buttons
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
setPressed(false);
}
}
break;
}
return true;
}
return false;
}
額,這段代碼有點長,看看下面幾點。
接著看下面的代碼,下面如果不是Disable的並且可點擊會進入switch的語句,在Up事件中會執行一個performClick()方法,點進入看
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}
這裡可以看到mOnClickListener 不為空就會執行onClick方法,mOnClickListener 的賦值就是我們常用的setOnclickListener,並且返回true消耗掉了touch事件。也就是說onTouch事件要先於onClick事件,並且dispatchTouchEvent方法裡面的四個條件不能全部滿足才會執行(主要是onTouch不能返回true)onClick
看MotionEvent.ACTION_DOWN
case MotionEvent.ACTION_DOWN:
mHasPerformedLongPress = false;
if (performButtonActionOnTouchDown(event)) {
break;
}
// Walk up the hierarchy to determine if we're inside a scrolling container.
boolean isInScrollingContainer = isInScrollingContainer();
// For views inside a scrolling container, delay the pressed feedback for
// a short period in case this is a scroll.
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
checkForLongClick(0);
}
break;
這裡會檢測該view是否在一個滾動的容器裡面,如果在會有一個小的延遲再反饋的按下的狀態,以防的滾動
然後會去檢測是否是長按的事件
onTouchEvent()的返回結果
從源碼可以看出,只要View是Enable的並且滿足CLICKABLE、LONG_CLICKABLE、CONTEXT_CLICKABLE其中的一個條件都會返回true,消耗掉,否則返回false
下面用demo測試
自定義一個MyView繼承於View,重寫裡面的dispatchTouchEvent,onTouchEvent方法
1.在界面畫出該View,並且觸摸view,發現只打印下面
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
Log.i(TAG, "dispatchTouchEvent");
return super.dispatchTouchEvent(event);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.i(TAG, "onTouchEvent ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.i(TAG, "onTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.i(TAG, "onTouchEvent ACTION_UP");
break;
}
return super.onTouchEvent(event);
}

無論滑動還是離開都不會觸發其他事件。根據上面的源碼解釋mOnTouchListener為空(並沒有設置onTouchListener的監聽)所以會進入onTouchEvent方法,而該view又是disable的,所以onTouchEvent返回false,自然dispatchTouchEvent返回也是false。因為必須dispatchTouchEvent返回true才會接收到接下來的事件,所以才只接收到down的事件,不信我們把dispatchTouchEvent的返回值設置為true試試
2.dispatchTouchEvent的返回值設置為true
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
Log.i(TAG, "dispatchTouchEvent");
super.dispatchTouchEvent(event);
return true;
// return super.dispatchTouchEvent(event);
}
打印日志如下

可以看到有接收到後續的事件
3.設置onTouchListener
主界面設置view的touchListener監聽
view = (MyView) findViewById(R.id.view);
view.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
return true;
}
});
MyView
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
Log.i(TAG, "dispatchTouchEvent");
return super.dispatchTouchEvent(event);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.i(TAG, "onTouchEvent ACTION_DOWN");
break;
case MotionEvent.ACTION_MOVE:
Log.i(TAG, "onTouchEvent ACTION_MOVE");
break;
case MotionEvent.ACTION_UP:
Log.i(TAG, "onTouchEvent ACTION_UP");
break;
}
return super.onTouchEvent(event);
}
打印日志如下

發現並不會執行onTouchEvent,原理很簡單因為onTouch返回了true,使onTouchEvent不會執行,直接給dispatchTouchEvent返回了true,所以也可以接收到後續事件
如果把onTouch方法返回false,打印如下

返回false自然會執行onTouchEvent方法,由於是disable並且不可點擊,的所以給dispatchTouchEvent返回了false,自然不會有後續事件
還有很多其他的情況都可以根據源碼來分析出來執行結果。
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