編輯:關於Android編程
Volley.newRequestQueue(this).add(new StringRequest(Request.Method.GET, "http://api.wumeijie.net/list", new Response.Listener() { @Override public void onResponse(String response) { //TODO 處理響應數據 } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { //TODO 處理請求失敗情況 } }));
完整代碼:https://github.com/snailycy/volley_manager
注意,volley裡面的請求隊列建議使用單例,因為每次實例化ReqeustQueue並start()時,會創建1個緩存線程和4個網絡請求線程,多次調用start()會創建多余的被interrupt的線程,造成資源浪費
import com.android.volley.AuthFailureError;
import com.android.volley.DefaultRetryPolicy;
import com.android.volley.Request;
import com.android.volley.RequestQueue;
import com.android.volley.Response;
import com.android.volley.toolbox.JsonObjectRequest;
import com.android.volley.toolbox.StringRequest;
import com.android.volley.toolbox.Volley;
import org.json.JSONObject;
import java.util.HashMap;
import java.util.Map;
public class VolleyManager {
private static RequestQueue requestQueue;
//超時時間 30s
private final static int TIME_OUT = 30000;
private static RequestQueue getRequestQueue() {
if (requestQueue == null) {
synchronized (VolleyManager.class) {
if (requestQueue == null) {
//使用全局context對象
requestQueue = Volley.newRequestQueue(MyApplication.getContext());
}
}
}
return requestQueue;
}
private static void addRequest(RequestQueue requestQueue, Request request) {
request.setShouldCache(true);
request.setRetryPolicy(new DefaultRetryPolicy(TIME_OUT,
DefaultRetryPolicy.DEFAULT_MAX_RETRIES,
DefaultRetryPolicy.DEFAULT_BACKOFF_MULT));
requestQueue.add(request);
}
public static void sendJsonObjectRequest(int method, String url,
JSONObject params,
final Response.Listener listener,
final Response.ErrorListener errorListener) {
try {
JsonObjectRequest jsonObjectRequest = new JsonObjectRequest(method,
url, params, listener, errorListener) {
@Override
public Map getHeaders() throws AuthFailureError {
Map headers = new HashMap<>();
headers.put("accept-encoding", "utf-8");
return headers;
}
};
addRequest(getRequestQueue(), jsonObjectRequest);
} catch (Exception e) {
e.printStackTrace();
}
}
public static void sendStringRequest(int method, String url,
final Map params,
final Response.Listener listener,
final Response.ErrorListener errorListener) {
try {
StringRequest stringRequest = new StringRequest(method, url, listener, errorListener) {
@Override
protected Map getParams() throws AuthFailureError {
return params;
}
};
addRequest(getRequestQueue(), stringRequest);
} catch (Exception e) {
e.printStackTrace();
}
}
}
封裝完了,使用起來也非常簡單
//使用StringRequest HashMapparams = new HashMap<>(); params.put("params1", "xixi"); VolleyManager.sendStringRequest(Request.Method.GET, "http://api.wumeijie.net/list", params, new Response.Listener () { @Override public void onResponse(String response) { //TODO 處理響應數據 } }, new Response.ErrorListener() { @Override public void onErrorResponse(VolleyError error) { //TODO 處理請求失敗情況 } });
或者
//使用JsonObjectRequest
JSONObject params = new JSONObject();
try {
params.put("params1", "xixi");
} catch (JSONException e) {
e.printStackTrace();
}
VolleyManager.sendJsonObjectRequest(Request.Method.GET,
"http://api.wumeijie.net/list", params,
new Response.Listener() {
@Override
public void onResponse(JSONObject response) {
//TODO 處理響應數據
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
//TODO 處理請求失敗情況
}
});
3.1 Volley在創建RequestQueue時,會先創建一個HttpStack對象,該對象在系統版本<=9時,是由實現類HurlStack創建,具體是用HttpURLConnection來實現網絡請求,在系統版本>9時,是由實現類HttpClientStack創建,使用的是HttpClient來實現網絡請求
源碼如下:(Volley類中newRequestQueue方法)
public static RequestQueue newRequestQueue(Context context, HttpStack stack) {
File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);
String userAgent = "volley/0";
try {
String packageName = context.getPackageName();
PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);
userAgent = packageName + "/" + info.versionCode;
} catch (NameNotFoundException e) {
}
if (stack == null) {
if (Build.VERSION.SDK_INT >= 9) {
stack = new HurlStack();
} else {
// Prior to Gingerbread, HttpUrlConnection was unreliable.
// See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html
stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent));
}
}
Network network = new BasicNetwork(stack);
RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
queue.start();
return queue;
}
3.2 創建RequestQueue,主要是創建了1個緩存線程和4個網絡請求線程,這5個線程共用1個請求隊列,共用1個緩存對象,共用1個ResponseDelivery
源碼如下:(請求隊列RequestQueue類中start方法)
public void start() {
stop(); // Make sure any currently running dispatchers are stopped.
// Create the cache dispatcher and start it.
mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
mCacheDispatcher.start();
// Create network dispatchers (and corresponding threads) up to the pool size.
for (int i = 0; i < mDispatchers.length; i++) {
NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,
mCache, mDelivery);
mDispatchers[i] = networkDispatcher;
networkDispatcher.start();
}
}
3.3 緩存線程run方法中,主要是一個死循環,不斷的從緩存隊列中取出請求對象,如果該請求對象緩存丟失或者不需要緩存或者需要刷新緩存數據,則加入到請求隊列中,否則,直接解析緩存後通過ResponseDelivery對象中的handler post到主線程中執行響應回調接口
源碼如下:(緩存線程CacheDispatcher類中run方法)
@Override
public void run() {
if (DEBUG) VolleyLog.v("start new dispatcher");
Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
// Make a blocking call to initialize the cache.
mCache.initialize();
while (true) {
try {
// Get a request from the cache triage queue, blocking until
// at least one is available.
final Request request = mCacheQueue.take();
request.addMarker("cache-queue-take");
// If the request has been canceled, don't bother dispatching it.
if (request.isCanceled()) {
request.finish("cache-discard-canceled");
continue;
}
// Attempt to retrieve this item from cache.
Cache.Entry entry = mCache.get(request.getCacheKey());
if (entry == null) {
request.addMarker("cache-miss");
// Cache miss; send off to the network dispatcher.
mNetworkQueue.put(request);
continue;
}
// If it is completely expired, just send it to the network.
if (entry.isExpired()) {
request.addMarker("cache-hit-expired");
request.setCacheEntry(entry);
mNetworkQueue.put(request);
continue;
}
// We have a cache hit; parse its data for delivery back to the request.
request.addMarker("cache-hit");
Response response = request.parseNetworkResponse(
new NetworkResponse(entry.data, entry.responseHeaders));
request.addMarker("cache-hit-parsed");
if (!entry.refreshNeeded()) {
// Completely unexpired cache hit. Just deliver the response.
mDelivery.postResponse(request, response);
} else {
// Soft-expired cache hit. We can deliver the cached response,
// but we need to also send the request to the network for
// refreshing.
request.addMarker("cache-hit-refresh-needed");
request.setCacheEntry(entry);
// Mark the response as intermediate.
response.intermediate = true;
// Post the intermediate response back to the user and have
// the delivery then forward the request along to the network.
mDelivery.postResponse(request, response, new Runnable() {
@Override
public void run() {
try {
mNetworkQueue.put(request);
} catch (InterruptedException e) {
// Not much we can do about this.
}
}
});
}
} catch (InterruptedException e) {
// We may have been interrupted because it was time to quit.
if (mQuit) {
return;
}
continue;
}
}
}
3.4 網絡線程run方法中,主要是一個死循環,不斷的從請求隊列中取出請求對象,然後根據系統版本使用HttpStack對象來進行網絡請求(包括設置請求參數,請求頭,請求方法等信息),最終返回一個HttpResponse對象,接著就是解析響應數據,處理緩存情況,最後通過ResponseDelivery對象中的handler post到主線程中執行響應回調接口
源碼如下:(網絡請求線程NetWorkDispatcher類中run方法)
@Override
public void run() {
Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND);
while (true) {
long startTimeMs = SystemClock.elapsedRealtime();
Request request;
try {
// Take a request from the queue.
request = mQueue.take();
} catch (InterruptedException e) {
// We may have been interrupted because it was time to quit.
if (mQuit) {
return;
}
continue;
}
try {
request.addMarker("network-queue-take");
// If the request was cancelled already, do not perform the
// network request.
if (request.isCanceled()) {
request.finish("network-discard-cancelled");
continue;
}
addTrafficStatsTag(request);
// Perform the network request.
NetworkResponse networkResponse = mNetwork.performRequest(request);
request.addMarker("network-http-complete");
// If the server returned 304 AND we delivered a response already,
// we're done -- don't deliver a second identical response.
if (networkResponse.notModified && request.hasHadResponseDelivered()) {
request.finish("not-modified");
continue;
}
// Parse the response here on the worker thread.
Response response = request.parseNetworkResponse(networkResponse);
request.addMarker("network-parse-complete");
// Write to cache if applicable.
// TODO: Only update cache metadata instead of entire record for 304s.
if (request.shouldCache() && response.cacheEntry != null) {
mCache.put(request.getCacheKey(), response.cacheEntry);
request.addMarker("network-cache-written");
}
// Post the response back.
request.markDelivered();
mDelivery.postResponse(request, response);
} catch (VolleyError volleyError) {
volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
parseAndDeliverNetworkError(request, volleyError);
} catch (Exception e) {
VolleyLog.e(e, "Unhandled exception %s", e.toString());
VolleyError volleyError = new VolleyError(e);
volleyError.setNetworkTimeMs(SystemClock.elapsedRealtime() - startTimeMs);
mDelivery.postError(request, volleyError);
}
}
}
3.5 當步驟3.4中執行
NetworkResponse networkResponse = mNetwork.performRequest(request);
時,會將請求分發給不同版本的網絡請求實現類,這裡以HurlStack為例,請求最終分發到HurlStack中的performRequest方法執行
源碼如下:(HurlStack類中performRequest方法)
@Override public HttpResponse performRequest(Request request, MapadditionalHeaders) throws IOException, AuthFailureError { String url = request.getUrl(); HashMap map = new HashMap (); map.putAll(request.getHeaders()); map.putAll(additionalHeaders); if (mUrlRewriter != null) { String rewritten = mUrlRewriter.rewriteUrl(url); if (rewritten == null) { throw new IOException("URL blocked by rewriter: " + url); } url = rewritten; } URL parsedUrl = new URL(url); HttpURLConnection connection = openConnection(parsedUrl, request); for (String headerName : map.keySet()) { connection.addRequestProperty(headerName, map.get(headerName)); } setConnectionParametersForRequest(connection, request); // Initialize HttpResponse with data from the HttpURLConnection. ProtocolVersion protocolVersion = new ProtocolVersion("HTTP", 1, 1); int responseCode = connection.getResponseCode(); if (responseCode == -1) { // -1 is returned by getResponseCode() if the response code could not be retrieved. // Signal to the caller that something was wrong with the connection. throw new IOException("Could not retrieve response code from HttpUrlConnection."); } StatusLine responseStatus = new BasicStatusLine(protocolVersion, connection.getResponseCode(), connection.getResponseMessage()); BasicHttpResponse response = new BasicHttpResponse(responseStatus); response.setEntity(entityFromConnection(connection)); for (Entry > header : connection.getHeaderFields().entrySet()) { if (header.getKey() != null) { Header h = new BasicHeader(header.getKey(), header.getValue().get(0)); response.addHeader(h); } } return response; }
3.6 執行完步驟3.5後,拿到一個響應對象HttpResponse,接著步驟3.4解析響應對象:
Response response = request.parseNetworkResponse(networkResponse);
,執行響應回調:
mDelivery.postResponse(request, response);
這個mDelivery(ExecutorDelivery類型)就是在創建RequestQueue時創建的ResponseDelivery對象,主要負責回調響應接口
注:ExecutorDelivery implements ResponseDelivery
源碼如下:(ExecutorDelivery類中postResponse方法)
@Override
public void postResponse(Request request, Response response, Runnable runnable) {
request.markDelivered();
request.addMarker("post-response");
mResponsePoster.execute(new ResponseDeliveryRunnable(request, response, runnable));
}
ExecutorDelivery屬性mResponsePoster具體實現有兩種方式,這裡使用的是handler實現
源碼如下:(ExecutorDelivery類的構造方法)
public ExecutorDelivery(final Handler handler) {
// Make an Executor that just wraps the handler.
mResponsePoster = new Executor() {
@Override
public void execute(Runnable command) {
handler.post(command);
}
};
}
注:這個構造方法傳進來的Handler對象拿的是主線程中的Looper對象
volley源碼:https://android.googlesource.com/platform/frameworks/volley
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