編輯:關於Android編程
創建服務器端的步驟:
1,指定端口實例化一個ServerSocket
2,調用ServerSocket的accept方法等待連接期間阻塞
3,獲取位於底層的Socket流進行讀寫操作
4,將數據封裝成流
5,對Socket進行讀寫
6,關閉流
創建客戶端的步驟:
1,通過IP地址和端口實例化Socket,請求連接服務器
2,獲取位於底層的Socket流進行讀寫操作
3,將數據封裝成流(BufferedReader/PrintWriter,DataOutputStream/DataInputStream)的實例
4,對Socket進行讀寫
5,關閉流
使用ServerSocket創建服務器端:
public static void main(String[] args) throws IOException {
// TODO Auto-generated method stub
//創建一個ServerSo查看特,用於監聽客戶端Socket的連接請求
ServerSocket ss=new ServerSocket(3000);
while(true){
//每當接收到客戶端Socket的請求,服務器端也對應產生一個Socket,沒接收到請求就等待。。
Socket s=ss.accept();
OutputStream os=s.getOutputStream();//服務器端產生的Socket獲取輸出流
os.write("您好,您收到了來自服務器的祝福!\n".getBytes());
os.close();
s.close();
}
}
客戶端使用Socket通信:
package com.example.simpleclient;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.UnknownHostException;
import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.widget.TextView;
public class MainActivity extends Activity {
TextView text;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
text=(TextView) findViewById(R.id.text);
new Thread(){
@Override
public void run() {
// TODO Auto-generated method stub
try {
//建立連接到遠程服務器的的Socket,Ip是服務器端PC的IP,測試環境是PC端服務器,手機當客戶端,PC和手機要連接同一個局域網,PC和手機在同一網段
Socket socket = new Socket("192.168.88",3000);
//將Socket對應的輸入流包裝秤BufferedReader
BufferedReader br=new BufferedReader(new InputStreamReader(socket.getInputStream()));
String line=br.readLine();
text.setText("來自服務的數據:"+line);
br.close();
socket.close();
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}.start();
}
}
客戶端和服務器端的輸入輸出流的問題容易搞混淆:如下圖

在客戶端:
socket.getInputStream();從socket讀來自服務器的數據
socket.getOutputStream();向socket中寫數據,傳給服務器,服務器在它的socket的輸入流讀這個數據
在服務器端:
socket.getInputStream();從socket讀來自客戶端的數據
socket.getOutputStream();向socket中寫數據,傳給客戶端,客戶端在它的socket的輸入流讀這個數據
就是說客戶端和服務器端的輸入輸出流是對應的,輸入流連接到輸出流輸入輸出流的包裝:
第一種方法:數據二進制流
DataInputStream in=new DataInputStream(socket.getInputStream());//接收客戶端信息 DataOutputStream out=new DataOutputStream(socket.getOutputStream()); //向客戶端發送消息第二種方法:
PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())),true); BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
socketClient,java
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class socketClient extends Activity {
private Button button;
private TextView text;
private EditText edit;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
button = (Button) findViewById(R.id.button);
edit = (EditText) findViewById(R.id.edit);
text = (TextView) findViewById(R.id.text);
button.setOnClickListener(new View.OnClickListener() {
private Socket socket = null;
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
String sendMsg = edit.getText().toString() + "\r\n";
try {
socket = new Socket("192.168.0.37", 8888); // 創建Socket,其中ip地址為我的PC機器的地址,手機通過wifi上網和服務器在一個網段
// PrintWriter out = new PrintWriter(new BufferedWriter(new
// OutputStreamWriter(socket.getOutputStream())),true);
// out.println(sendMsg);
//
// BufferedReader in = new BufferedReader(new
// InputStreamReader(socket.getInputStream()));
// String readMsg = in.readLine();
// if(readMsg !=null){
// text.setText(readMsg);
// }else{
// text.setText("錯誤");
// }
//
// out.close();
// in.close();
// socket.close();
DataOutputStream out = new DataOutputStream(socket
.getOutputStream()); // 向服務器發送消息
out.writeUTF(sendMsg);
out.flush();
DataInputStream in = new DataInputStream(socket
.getInputStream()); // 接收來自服務器的消息
String readMsg = in.readUTF();
if (readMsg != null) {
text.setText(readMsg);
}
out.close();
in.close();
socket.close();
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
}
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class Server {
public Server(){
new ServerThread().start();
}
class ServerThread extends Thread{
public void run() {
try {
ServerSocket ss=new ServerSocket(8888); ////創建一個ServerSocket對象,並讓這個ServerSocket在8888端口監聽
while(true){
Socket socket=ss.accept(); //調用ServerSocket的accept()方法,接受客戶端所發送的請求,如果客戶端沒有發送數據,那麼該線程就停滯不繼續
// try {
// BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream())); //接收客戶端信息
// String readline = in.readLine();
// System.out.println("readline:"+readline);
//
// PrintWriter out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(socket.getOutputStream())),true);
// out.println("link server success");
//
// in.close(); //關閉流
// out.close();//關閉流
// socket.close();//關閉打開的socket
//
// } catch (Exception e) {
// // TODO: handle exception
// }finally{
// // socket.close();//
// }
try {
DataInputStream in=new DataInputStream(socket.getInputStream());//接收客戶端信息
String readline=in.readUTF();
System.out.println(readline);
DataOutputStream out=new DataOutputStream(socket.getOutputStream()); //向客戶端發送消息
out.writeUTF("link server success");
out.flush();
in.close(); //關閉流
out.close();//關閉流
socket.close();//關閉打開的socket
} catch (Exception e) {
System.out.println(e.getMessage());
}
}
} catch (IOException e) {
System.out.println(e.getMessage());
}
}
}
public static void main(String[] args) throws IOException {
new Server(); //開啟服務器
}
}
客戶端和服務器端保持長時間的通信,服務器需要不斷的讀取客戶端數據,並向客戶端寫入數據,客戶端也需要不斷的讀取服務器的數據
服務器應該為每個Socket單獨啟動一條線程,每條線程負責與一個客戶端進行通信
服務器端:
package com.hust.multithred;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
public class MyServer {
/**
* @param args
* @throws IOException
*/
//服務器端保存所有Socket的ArrayList
public static ArrayList socketlist=new ArrayList();
public static void main(String[] args) throws IOException {
// TODO Auto-generated method stub
ServerSocket ss=new ServerSocket(3000);//ServerSocket監聽3000端口
while(true){
Socket socket_in_server=ss.accept();//循環等待客戶端的Socket
socketlist.add(socket_in_server); //每接收到一個客戶端的Socket,將服務器端產生的與之對應的Socket加入數組
//為每一個Socket單獨啟動一條線程,每個線程負責與一個客戶端進行通信
SocketThread socketthread=new SocketThread(socket_in_server);
new Thread(socketthread).start();
}
}
}
package com.hust.multithred;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
public class SocketThread implements Runnable{//線程任務類,實現Runnable接口
Socket s=null;
BufferedReader br=null;
public SocketThread(Socket s) throws IOException{
this.s=s;
br=new BufferedReader(new InputStreamReader(s.getInputStream()));//Socket輸入流包裝成字符流,來自客戶端的數據在此輸入流上,服務器端可以讀
}
public void run() {
// TODO Auto-generated method stub
try {
String content=null;
//循環不斷沖Socket中讀取客戶端發送過來的數據
while((content=readFormClient())!=null){
//每讀到數據之後,將讀到的內容向每個Socket發送一次
for(Socket s:MyServer.socketlist){
OutputStream os=s.getOutputStream();
os.write((content+"\n").getBytes("utf-8")); //寫到每個socket 的輸出流上
}
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
//從輸入流上讀取來自客戶端的數據方法
public String readFormClient(){
String content=null;
try {
content = br.readLine();
} catch (IOException e) {
// TODO Auto-generated catch block
MyServer.socketlist.remove(s);
}
return content;
}
}
MainActivity.java
package com.hust.multithreadclient;
import android.app.Activity;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class MainActivity extends Activity {
EditText input;
TextView show;
Button send;
Handler handler;
ClientThread clientthread;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
input=(EditText) findViewById(R.id.input);
show=(TextView) findViewById(R.id.show);
send=(Button) findViewById(R.id.send);
//此處handler接收來自子線程的消息,負責處理消息,更新UI
handler=new Handler(){
@Override
//如果消息來自子線程
public void handleMessage(Message msg) {
// TODO Auto-generated method stub
if(msg.what==0x123){
show.append("\n"+msg.obj.toString());
}
}
};
//客戶端啟動ClientThread線程創建玩過連接,讀取來自服務器的數據
new Thread(new ClientThread(handler)).start();
send.setOnClickListener(new OnClickListener(){
@Override
public void onClick(View v) {
// 當用戶按下發送按鈕後,將用戶輸入的數據封裝成Message,發給子線程的Handler,此處handler負責發送消息
Message msg=new Message();
msg.what=0x111;
msg.obj=input.getText().toString();
clientthread.rvhandler.sendMessage(msg);//發給子線程的Handler
input.setText("");
}
});
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
package com.hust.multithreadclient;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
public class ClientThread implements Runnable {
Socket s;
Handler handler; //定義向UI線程發送消息的Handler對象
Handler rvhandler; //定義接收UI線程消息的Handler對象
BufferedReader br=null;
OutputStream os=null;
public ClientThread(Handler handler){
this.handler=handler;
}
@Override
public void run() {
// TODO Auto-generated method stub
try {
s=new Socket("192.168.1.88",3000);
br=new BufferedReader(new InputStreamReader(s.getInputStream()));
os=s.getOutputStream();
//啟動一條子線程來讀取服務器端相應的數據
new Thread(){
@Override
public void run() {
// TODO Auto-generated method stub
String content=null;
try{
while((content=br.readLine())!=null){
Message msg=new Message();
msg.what=0x123;
msg.obj=content;
handler.sendMessage(msg);//此子線程中僅僅是讀來自服務器的數據,並發給UI線程的Handler處理
}
}catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}.start();
/*
* 當前客戶端線程中Handler,Android線程之間的通信是Handler來實現
* 此Hnadler接收UI線程發過來的數據,即用戶的輸入,並寫到輸出流
* 因為此Handler是接收處理消息,所以需要使用Looper
* */
Looper.prepare();
rvhandler=new Handler(){
@Override
public void handleMessage(Message msg) {
//如果接收到UI線程中用戶輸入的數據
if(msg.what==0x111){
try{
//將用戶在文本框內的輸入內容寫入網絡
os.write((msg.obj.toString()+"\r\n").getBytes("utf-8"));
}catch(IOException e){
e.printStackTrace();
}
}
}
};
Looper.loop();//啟動looper
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
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